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{ Type =
{ CustomEventData : Optional (./../../Fn.dhall).CfnText
, Destinations : Optional (List (./GameSessionQueueDestination.dhall).Type)
, FilterConfiguration : Optional (./FilterConfiguration.dhall).Type
, Name : (./../../Fn.dhall).CfnText
, NotificationTarget : Optional (./../../Fn.dhall).CfnText
, PlayerLatencyPolicies : Optional (List (./PlayerLatencyPolicy.dhall).Type)
, PriorityConfiguration : Optional (./PriorityConfiguration.dhall).Type
, Tags : Optional (List (./../Tag.dhall).Type)
, TimeoutInSeconds : Optional Integer
}
, default =
{ CustomEventData = None (./../../Fn.dhall).CfnText
, Destinations = None (List (./GameSessionQueueDestination.dhall).Type)
, FilterConfiguration = None (./FilterConfiguration.dhall).Type
, NotificationTarget = None (./../../Fn.dhall).CfnText
, PlayerLatencyPolicies = None (List (./PlayerLatencyPolicy.dhall).Type)
, PriorityConfiguration = None (./PriorityConfiguration.dhall).Type
, Tags = None (List (./../Tag.dhall).Type)
, TimeoutInSeconds = None Integer
}
}